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Quasi-Engine by INdT

Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.

Authors

Rodrigo Goncalves de Oliveira e-mail Twitter Github
Roger Zanoni e-mail Twitter Github

Screenshots


Screenshot for an example showing the use of a viewport and static layers, creating the parallax effect while moving. Check the video for this example too.

And now there are support for Qt4, just check master to get it and see README to compile either to Qt5 or Qt4.

On April 10, 2012


Image for the demonstration app that we are planning to present on Akademy 2012. We hope...

On March 15, 2012


This is a test image for the parallax scrolling feature. There are a demo video for it too, just scroll down to the video demos section.

On March 14, 2012


First demo done using Quasi Engine and its physics system (through Box2D. Thank you guys!)

On March 14, 2012

Video Demos

Quasi-Engine repository as viewed on Gource from Roger Zanoni on Vimeo.

On April 25, 2012

Quasi-Engine Viewport demo from Roger Zanoni on Vimeo.

On April 10, 2012

Quasi engine parallax demo from Roger Zanoni on Vimeo.

On March 14, 2012

Quasi engine physics demo from Roger Zanoni on Vimeo.

On March 14, 2012

Download

You can download this project in either zip or tar formats.

You can also clone the project with Git by running:

$ git clone git://github.com/INdT/Quasi-Engine